CVE-2026-100650 PUBLISHED

vLLM before 0.29.0 Resource Exhaustion via Unbounded Media Materialization

Assigner: VulnCheck
Reserved: 26.09.2026 Published: 26.09.2026 Updated: 26.09.2026

vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.

Metrics

CVSS Vector: CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N
CVSS Score: 7.1

Product Status

Vendor vllm-project
Product vllm
Versions Default: unaffected
  • affected from 0 to 0.29.0 (excl.)
  • Version 0.29.0 is unaffected

Credits

  • KernelClint finder
  • jperezdealgaba coordinator

References

Problem Types

  • Uncontrolled Resource Consumption CWE