vLLM versions 0.8.0 and later are vulnerable to an Out-of-Memory (OOM) Denial of Service (DoS) attack due to unbounded frame count processing in the VideoMediaIO.load_base64() method. When processing video/jpeg data URLs, the method splits the base64 data string on commas to extract individual JPEG frames without enforcing a frame count limit. An attacker can exploit this by crafting a single API request containing thousands of comma-separated base64-encoded JPEG frames in a data URL, causing the server to decode all frames into memory and crash due to excessive memory consumption. This vulnerability is reachable via the OpenAI-compatible chat completions API and does not require authentication.