CVE-2026-69147 PUBLISHED

vLLM: Request-selected PyNvVideoCodec GPU decode bypasses static VRAM reservation

Assigner: GitHub_M
Reserved: 03.08.2026 Published: 16.09.2026 Updated: 16.09.2026

vLLM is an inference and serving engine for large language models. Prior to 0.28.0, request bodies for Chat Completions and Responses can set media_io_kwargs.video.video_backend to pynvvideocodec, and MediaConnector.fetch_video forwards that choice to VideoMediaIO even when startup configuration selected a software decoder. The engine's _reserve_mm_ipc_gpu_memory logic budgets decoder memory only from static configuration, so the request-selected VIDEO_LOADER_REGISTRY backend can create a CUDA context, decoder surfaces, and decoded-frame allocations that were not removed from the engine's KV-cache budget. An attacker able to submit video requests to a video-capable GPU deployment with PyNvVideoCodec installed can exhaust shared GPU memory, causing request failures, worker crashes, or denial of service. The first release containing the fix is version 0.28.0.

Metrics

CVSS Vector: CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H
CVSS Score: 6.5

Product Status

Vendor vllm-project
Product vllm
Versions
  • Version < 0.28.0 is affected

References

Problem Types

  • CWE-400: Uncontrolled Resource Consumption CWE
  • CWE-770: Allocation of Resources Without Limits or Throttling CWE